Conversation:
Notices
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@rw I found bloodborn boring to be honest.
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@rw I haven't played Dark Souls 3 yet and everything ,I've read about it makes me think I'm not missing much. Even though Tabitha was positive in her review for it on Highland Arrow the things she said in that review kind of confirm to me that at the very best I'm waiting till iut goes on some good sale (maybe christmas) to grab it.
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@rw Heh, meanwhile I still go back to DS1 and 2 occasionally, even with DS1s absolutely shit PC port.
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@rw To me it just made me think the game had no idea what it wanted to be.
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@rw DS1 is a game I really want to like more than I did given its probably the best in the series lore wise. Its also unfortunately the most shit in the series technically though :c
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@rw There was that certain essence at the heart of the KF and DS series that I don't think Bloodborne had. It didn't have that proverbial spark. It feels like it is somewhat adrift and aimless without a sense of it's own identity.
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@rw The lore and world-building really is the key to this series to me, without it, Bloodborne is destined to be forgotten.
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@rw Man the ending though holy shit.
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@rw I actually didn't mind the Solaire arc at all but 4 Kings was painful. The ending made it worth it to me but now that I know the ending I don't really feel the need to replay the build up at all because it was painful.
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@rw The sun is dead. Praise the sun.
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@rw It really stuck with me because while a lot of games try to do emotional moments, they rarely really have any gravity or feeling of significance to them, but Dark Souls 1 managed that with the ending in spades. It's not a happy feeling, but that's not what From was trying to do anyways.
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@rw For all the pretentious indie shit about storytelling, there's really only three modern studios that I think are worth a shit for storytelling: From Software, Spiderweb Software, and Supergiant Games.