Conversation:
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@gameragodzilla It's stupid to see the game that basically invented Deathmatch flub multiplayer so badly, but the single-player is good enough it kind of doesn't matter until I get to the inevitable MP review, since I split MP and SP reviews for games with wildly-divergent gameplay between them.
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@gameragodzilla Maybe just don't read the MP review though :P
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@gameragodzilla I actually didn't mind the Doom 3 multiplayer because of the same reasons that I dislike the Doom 4 one to be honest. Doom 3 multiplayer had fairly decent sized maps with many routes through them so it kept things interesting. Doom 4 did ... in the beta. And then scaled them back from the release. We can probably blame console limitations for that.
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@gameragodzilla The co op mod made it pretty enjoyable though, even if that breaks the SPs balance over its knee with a sickening crunch.
It did a good job of making it feel like classic Doom again in that respect though haha.
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@gameragodzilla It did get modded into vanilla. Not sure about BFG edition, I didnt care to look.
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@gameragodzilla Well the Doom 3 code is out there so there's nothing stopping anyone except the amount of work it'd be (while the modifications in GAME terms are small, there was a lot of ways they reworked the code to make this work I imagine)
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@gameragodzilla Depends on whether it used new assets or not, but I mean recreating it with existing assets would be entirely permissable by license and probably doable.