Conversation:
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I got too many balls in the air right now. Need to focus on one thing.
I don't know if I will have the Sunless Sea review up tonight or tomorrow due to me being a complete knob and deleting the graphics for it because I'm stupid, but I'll see if I cant get that done and it up for subs at least.
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@ajr www.highlandarrow.com
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@gameragodzilla I'd rather be doing too much than too little, but taking on too much work sometimes can be a problem too heh
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@gameragodzilla Right now I'm going between a bunch of things that have periods of waiting anyways so it kind of works out. Any git command takes a bit, photoshop ain't exactly snappy with loads and filters for large documents either, etc. I make the graphics for the site in the original res at print quality so when I do get my compilation together I don't have to…
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@ajr Just visiting the page or?
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@gameragodzilla That's why just those three-seven graphic bits can take a bit.
It would be so bad if I had more RAM in this machine but the higher density sticks run 200 bucks per so not really that big a deal
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@gameragodzilla No, because the PC port is shit :P
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@gameragodzilla Basically photoshop is moving several copies of the whole image around in memory at a time to do the layers you have in photoshop and stuff so when that's a 50 meg image for a 300-DPI CYMK print it adds up quickly memory wise, heh
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@ajr yeah, @purplehippo found out it adds "/en/" to the end for some reason. Without that it should be fine.
I guess I'll set up a redirect though since thats how GS is linking it.
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@gameragodzilla Void Engine is the unholy abomination created by stapling GameBryo (the Skyrim/Oblivion/Fallout 3+4) engine and iD tech together, so....
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@gameragodzilla I get by but its slow for print.
If I saved it at web res, itd be fine, but then I'd have to redo everything for the compilation I'm working on in my (little) spare time. Hope to have that out as a christmas gift sort of thing btw.
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@gameragodzilla It's their baby after all, their shit mongoloid retard baby that shits everywheres, but their baby.
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@gameragodzilla Its the emotional investment thing, its their engine and they don't want to give it up, even for one that is basically objectively better, so what they did is mooshed it into iD tech and called it something else and now iD tech is "their" too! With all the shittiness :D