@verius @gameragodzilla For a story to be compelling you have to have a conflict that creates a challenge to be overcome.  If there isn't something that feels like a legitimate challenge, then why would I care?

But moreover, the characters just aren't compelling.  They don't react like real humans would.  I don't find some recognizable part of them that I identify with.  No doubt that's why they have relied on the labels box so much with their pushing the character, rather than story points or attributes.