@gameragodzilla The appeal of learning melee combat is the wrench never broke, so you always had a reliable weapon, whereas guns were much more powerful until the very endgame when you get the nanosword thing, but more limited.  But even if you were el shito at melee combat, there's always the wrench.

Which incidently is basically an extension of what FPSes already did anyways.  If you ran out of ammo in Doom you could still punch them lol

Many other games that had weapon degredation DIDNT do this though.  And it gets much worse then.